Hey
I am working on a save tool for unity.
so players can save there game’s it is nearly done.
check it out and tell me what you think
Personally I would rather make it my self. But, some will be really happy to see this.
The only reason I wouldn’t use this script is the simple fact that I’d need to make my own for the constraints of my game.
This would give me access of the information I want to save and what I do not need to save. But, I’m sure plenty of people would find something like this very useful ![]()
I am not sure what to vote for, because I never know if i will need it or not
So your save system only saves static vars? Or did i understand that wrong? Just wondering, cause i am also learning to create save code on arrays. So would your system be able to save arrays or just objects and scrpts in an array? ![]()
I wouldn’t pay for, but it does look very nice, and its a great idea, and I am looking for something like this, but I’m cheap ![]()
Took the words right out of my mouth.
yes it only save satatic vars
on the saving an array part i am working on it
you can now save arrays aswal as primitives
it will be for sale soon