Save/load Dialog - Cross-Platform ?


I’m making a level editor in Unity, and would like people to be able to save and load their levels.

Is there a simple way to make a save/load dialog ? That works both on Windows and Mac ? Or do I have to make a separate one for each ?

Thanks !

Whatever you make with .NET (Mono actually) will work on both, since the API is portable. It will not look like the Windows or Mac file dialog though, so best not to look anything like either - make it suit you game instead.

tiny file dialogs on sourceforge is a single C / C++ file that provides cross-platform file dialogs.