I have two computers, A windows machine and an iMac.
My ideal workflow is to use the Windows to work on my project then open the project in my iMac so i can build it to iOS device.
I prefer working on unity (unity 4) with my windows machine because i have two monitors, nicer keyboard, nicer mouse etc. But unfortunately, since my games are for iOS, i can’t build them. So i use my iMac to open the same project that i created in my windows machine (shared hard drive).
But when i open the the project on the mac, i got a dialog box “Importing assets…” that took about a minute. I keep getting that same “importing assets…” anytime i move the mac mouse or anytime i click on something or sometimes just randomly. The importing assets… dialog stays on the screen for about 45 secs and it’s very annoying. The project has absolutely nothing except for 1 scene with a box and a directional light.
Also, when i build the project, XCode installs it into my iPhone ok. Now, when i open the app on my iPhone it displays the unity splash and the app crashes (closes out and returns to my iPhone home page).
What is going on? What am i missing?
However, if i create the project with my iMac (save it on the local mac hard drive) from the beginning, everything works perfect!!