I need a way to reference a specific gameObject(s) in between sessions.
For purely conceptual understanding. Lets say I’m standing on a stump surrounded by a million squirrels, I select 3 squirrels in game and every time I snap my fingers those 3 specific squirrels jump.
Perfection this is exactly what I wanted, now how I can save a reference to those 3 squirrels out of a million so that when I restart my game, the exact same squirrels jump when I snap?
EDIT: I’d also like to be able to save my reference to the 3 squirrels to a database so when my friend launches his copy of the game and snaps his fingers he gets the same result. (I know the ins and outs of writing/reading to a database I just don’t know what to write)