Save System...

Well, I’ve been searching the web for hours without avail. My question is how would you implement a save system in JavaScript to, say, save your score in a game?

Thanks! :smile:

Saving to a file?

Look for TextWriter for example. The examples you will find will be probably written in C#, but the objects involved are the same that in javascript

Ok, but how do I tell my game to load the variables that I told TextWriter to write?

Thank you for your reply :smile:

Just use PlayerPrefs for simple data like a score.

–Eric

Thank You :smile: