Save text changes

I am new to Unity and not a programmer/developer. I purchased a source code and I’m trying to make changes to text and graphics. When I click play and run the game, as I advance through the game I have access to text items under the hierarchy that when clicked can be changed in the inspector. Since I cannot save the changes while the game is running, the text changes I made are lost. When the game is not running, I do not seem to have access to these same text items to make the changes nor are they found when I search within Unity or MonoDevelop. How do I change these text items and save the changes? The game uses NGUI.

You will need to ask the author of the source code you purchased. I don’t think anyone will be able to guess, based only on your description, where those text items are coming from.

It sounds like your game may have multiple scenes.

I would look for a Scenes folder in the assets. Then try going through the different scenes by double-clicking them.

Your text may be in a scene other than the starting scene.

Sometimes scripts have fields you can’t access when the editor is in normal mode, so click the little button that looks like a stack of lines in the top-right corner of the editor and switch to Debug mode.

1 Like