Save Transform in PlayerPrefs

Hi, a have this script:

var Object : Transform;


function Save(){
//Save the object in player prefs?
}

Any help ? :frowning:

If you had a look @ PlayerPrefs, you see it takes something like

PlayerPrefs.SetFloat(trans.pos.x);
PlayerPrefs.SetFloat(trans.pos.y);
PlayerPrefs.SetFloat(trans.pos.z);

there is no “Object” type

For a method to say PlayerPrefs.SetTransform(“name”, target.transform);