Savepath of default (UI-) Assets

Hello guys,
does anyone knows where Unity saves the default assets on disk like ‘UISprite.psd’. There is the option to load the built in assets with

AssetDatabase.GetBuiltinExtraResource<Sprite> ("UI/Skin/UISprite.psd");

But i can not find these folders or files.
Thanks

These builtin assets are stored in asset bundles next to the Unity executable.