I try to create my own animation (.anim) for my mecanim.
I created a new myethan.anim and made a position & rotation change on my human GameObject, ethan.
However, I am confused when I save a keyframe.
Changing position of my object does not automatically save the position in the keyframe. Even when I click Record button above the keyframes bar, it seems not do anything.
Finally I found out that double clicking on the diamond on keyframe makes the change and saves it.
The strange thing is that I was following steps on a Unity tutorial book, and It was not saying that I must double-click on the diamond to save my change.
I am a beginner and don’t know what the record button does, it did not do anything when I click it.
I also referred to video below, it clearly said ‘Record’ button makes automatic save for my position and rotation change, but the button does not.
Is it a bug? My Unity version is 5.3.1f downloaded in December 2015, but it seems not caused by version difference.I am sorry if I do not understand much about the interface.
Thanks in advance for your help.