So I have a scene where I save a screenshot I take with a different camera in the scene, and then save it to my Quest device.
However, it’s always between 1/5th and 1/2 of the screenshot that’s shown, the rest is blank. If I turn Oculus XR off, build the same scene and save to the same place, it’s a full picture.
I’ve been unable to figure out a cause for this. If I view the screenshot in scene, it’s fine, but when saved it’s mostly missing. Is there a way to get this to work?
I suggest making a bug report from your unity version. Also link this thread for more info.
You can try to see if this happens in the latest 2021.3 version. Performance is a lot better there as well