I am trying to build a mini 3d game builder on unity. where user can create game with provided model and script them save the game where other users can play it. this going to be a web based game. Now, I can use inventory techniques to provide model and script. serialisation to save the game state.
my question is : how i can save it in a way so other player can see that a game is there to play. after saving the game state how can i instantiate that when user request to play it ?
Thanks in advance for all help and supper and please put me in right direction if theres a better way to do it.