Saving changes while playing...

In Unity,changes you make after pressing the ,,Play" button(while playing) are not saved.

Can this be changed,through a script or something?

I basically want my changes made while playing(in the editor-during runtime) to get saved..

I believe what you are trying to do can be done using AngryAnt's "CopyInspector".

Instruction on usage can be found here: http://eej.dk/angryant/general/tipsandtricks/copyinspector/