Hey guys,
I am currently working on my first package and I am used to create ScriptableObjects to save data such as settings. I then create a custom window for the users to adjust the settings and everything gets saved into the ScriptableObject.
However, this does not work in packages as far as I understand, right? Its not allowed to change assets located in the Package folder, therefore the ScriptableObject is greyed out (as you can see in the picture).
I wonder whats the best way to save data in packages? Of course I can use the PlayerPrefs but I dont very like this solution.