Saving Data

Hi everyone!

Just wandering, how can I make my game or even an application save the current data it has in it? So that when the application/game is closed the data is automatically saved and the user can continue from where he/she left off after having reopened the game.

Thanks for your answers!

There are lots of options depending on your need ranging from: PlayerPrefs to Data Persistance to Unity Serializer and many others which are discussed all over the Internet.