I am using unity for a final project at school, I don’t currently have a personal computer. The school computers have all the software I need including unity installed on them. The issue is that these computers delete all files saved to them when they are restarted, so I can’t save my work.
I have all my 3D assets and textures (etc). saved on my flash drive, as well as my unity scene, but when I load them from my flash drive all of my objects and textures are null because Unity doesn’t know how to reference them from the flash drive.
Is there anything I can do to make sure that my scene is exactly the way I saved it when I load it? All of the files exist, I just need to make sure that unity knows where to load from when I open my project, otherwise there will be absolutely no way for me to get this done.
(the school computers are OSX, if that is relevant to answering).