Hey guys,
I am currently working on a game that generates data everytime a new game is created. The data contains a lot of simulation information and I am currently using Easy Save 2 (Unity Asset Store - The Best Assets for Game Making) to save the information binaries to the local disk. Issue is that it seems to take forever to save the data… I currently have a loading screen which helps and I am using a Coroutine to spread the saving along frames… but it’s still too much time. Do you guys have any ideas or suggestions on ways to save loads of data faster or/and smoother? Maybe doing it in the background for a while? Different ways of saving? etc.
Any suggestions are welcome,
thanks.
R>