Saving Timeline Playables in Play mode

Hello all. I just wondering is there any way to save timeline animations in play mode. for example, let’s say there is an enemy that i want to follow a specific way, but animating it is a completely b*thurt. i just want to add a controller script to it and get in play mode do what ever i want and save it as timeline playable. i think about writing a script that saves positions and rotations with time stamps in play mode and an editor script that apply this records for me. but this will be very limited extension, also i don’t know how to say a script to get and set data from timeline tool. is there anything that i miss for saving timeline in play mode, or any suggestions for making this work for me?

Timeline doesn’t have Play Mode recording (yet), but there is the game object recorder API you can use to create animation clips at runtime. You can then use those Animation Clips in your timeline.

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wow, I’ve never knew this, i guess this GameObjectRecorder doesn’t very old :slight_smile: Thanks, i guess i can make this work for me.