When I select File->Build Settings->Build Run, Xcode comes up with no SDK selected. So I select the Active SDK, Configuration, etc. When I put in the correct values for Active SDK etc., and try to save the configuration, the Save buttons are grayed out.
Is it possible to save the configuration state of Xcode in Unity?
I found one way to save Xcode’s state in Unity - In Xcode->File->Make a Snapshot.
Then when Xcode comes up again, File->SnapShots->Restore brings back Xcode’s previous settings.
Actually I found another way to have Xcode come up with it’s previous settings. In Unity after File->Build Settings->Build and Run->Save then select Append and the previous settings return. I was selecting Replace at this point, and that was overwriting the old settings, and then Xcode came up with some default settings from somewhere unknown.
go to application unity iphone and then on unity check the package, go to the frameworks and modify the trampoline thats what new projects come from.
with unity iphone 1.5 though that isn’t needed anymore. you can alter the project once and later only use append instead of replace. then the project settings aren’t touched
Step 2 - 4: Once you are in the application package of unity iphone, you will understand step 3 and 4, as they relate to folder names directly when contents is your root
You normally would only want to use replace for a full reset of the project, for example if you messed up the sources for an own extension and alike.
Otherwise append is the primary button for most