Hi there
This is my solution to the scalable font problem. Hope it helps…
Enjoy
93652–3667–$_scalablefonts_179.pdf (96.2 KB)
Hi there
This is my solution to the scalable font problem. Hope it helps…
Enjoy
93652–3667–$_scalablefonts_179.pdf (96.2 KB)
Perhaps instead of just a download you might explain what it is you’re offering, how it’s used, etc. I know it’s like 100Kb of download but in my mind it’s good form to tell folks what it is you’re offering.
YMMV, thanks for sharing.
“It’s a Unity package that contains a few scripts and an example showing how I create a range of font sizes from one imported font to allow for some sort of scalability.”
Um, I don’t know that all that was really necessary. I hope you realize that there’s a lot to offer in between your first post and that second post, y’know, like something abbreviated (like no need to reinvent the wheel).
“It’s a Unity package that contains a few scripts and an example showing how I create a range of font sizes from one imported font to allow for some sort of scalability.”
It only takes a sentence or two to describe what you’re offering.
some people are never happy with anything… lol
Just saw this. Agree with Higgsy on this one, a simple:
“Here’s an implementation for using scalable fonts in Unity. The technique used is XX.”
A short brief can go a long way!
Hey MrDude! I am trying to use your magic solution to font resizing but with no luck.
The FontSetup I have no idea what is its use. I assigned the script to a GameObject and I see all the GUI elements but nothing happens when I move the slider. What I am doing wrong?
About the FontManager: do I have to assign it to a GameObject? If not, someone has to initialize the manager. I am basically working with C# and all js scripts are out of my knowledges
Thank you,