Scalable fonts - Enjoy

Hi there

This is my solution to the scalable font problem. Hope it helps…

Enjoy

93652–3667–$_scalablefonts_179.pdf (96.2 KB)

Perhaps instead of just a download you might explain what it is you’re offering, how it’s used, etc. I know it’s like 100Kb of download but in my mind it’s good form to tell folks what it is you’re offering.

YMMV, thanks for sharing. :slight_smile:

“It’s a Unity package that contains a few scripts and an example showing how I create a range of font sizes from one imported font to allow for some sort of scalability.”

Um, I don’t know that all that was really necessary. I hope you realize that there’s a lot to offer in between your first post and that second post, y’know, like something abbreviated (like no need to reinvent the wheel). :wink:

“It’s a Unity package that contains a few scripts and an example showing how I create a range of font sizes from one imported font to allow for some sort of scalability.”

It only takes a sentence or two to describe what you’re offering. :slight_smile:

some people are never happy with anything… lol

Just saw this. Agree with Higgsy on this one, a simple:

“Here’s an implementation for using scalable fonts in Unity. The technique used is XX.”

A short brief can go a long way!

Hey MrDude! I am trying to use your magic solution to font resizing but with no luck.

  • I duplicated and resized the fonts from 12,20-56 and copied them inside Resources folder.
  • I have copied yuor script: FontSetup.js and FontManager.js.

The FontSetup I have no idea what is its use. I assigned the script to a GameObject and I see all the GUI elements but nothing happens when I move the slider. What I am doing wrong?

About the FontManager: do I have to assign it to a GameObject? If not, someone has to initialize the manager. I am basically working with C# and all js scripts are out of my knowledges :slight_smile:

Thank you,