Scale child while ignoring the parent?

How can I just scale the child independently from the parent?

var child:Transform =transform.Find(“ChildName”);

now you have the access to the transform of only the child. whatever the changed you make will reflect only to the child! , if you are using localScale.

Thanks for the feedback.

I had the situation where I was dynamically parenting objects on Start and performing scaling using localScale on Start as well. What resolved it was I performed the scaling in Awake instead.

I never realised why these were two separate functions, but this helped.