If i change from standalone app to Windows Store app the scale factor of my Gameobject seems to change (or the distances). The GameObjects are much larger than in standalone.
Is this the normal behaviour and how can i change it that my standalone app has the same units as the Windows Store App?
Thanks a lot.
Update: I have no idea what i changed, but now the units and scaling factors seem to be the same. Do you have any idea what caused this?