Hello,
I’m new to unity, but I’m very familar with design programms like Illustrator and Photoshop. Now I’m searching through unity and unitydocs and the internet to find a simple solution for scaling from bottom instead always from the center.
I have a predefined Gameobject, a 3D cube. I want to scale it from bottom (that means I want to keep the Y constistent while scaling). At the moment unity scales always from center and then I have to readjust the y. In Photshop you simply drag and drop a point and from that point is scaled relativly. I also cannot imagine another solution in unity but I simply cannot find that point.
I read solutions like make a new gameobject and apply script and then I just thought WTF this is a real showstopper, I cannot imagine to work like this while developing a whole map…
Please tell me there is an easy solution. How you guys do that? I mean I guess everybody needs a solution for this problem.
Thx