Scaling GUI.Label in game

I would like to have a GUI.Label that fades in then grows and fades out relatively fast. It is for text that will appear when you get ammo, health, ect.

Is there any way to make a gui label change size and alpha color over time?

Thanks

1 Answer

1

You can set GUI.color to modify text colour and alpha.

To dynamically change the size of text, you can use GUI.matrix, though it's a little trickier than just setting the size you want. For more details, see this question.