I would like to have a GUI.Label that fades in then grows and fades out relatively fast. It is for text that will appear when you get ammo, health, ect.
Is there any way to make a gui label change size and alpha color over time?
Thanks
I would like to have a GUI.Label that fades in then grows and fades out relatively fast. It is for text that will appear when you get ammo, health, ect.
Is there any way to make a gui label change size and alpha color over time?
Thanks
You can set GUI.color to modify text colour and alpha.
To dynamically change the size of text, you can use GUI.matrix, though it's a little trickier than just setting the size you want. For more details, see this question.