Scaling in Runtime

Is it possible to scale an object during runtime? So: there is a scene of a cube. Is it possible to make it grow during runtime?

Though you may think that you would use scale, but it doesn't appear in the documentation, so it seems difficult. However, it is under localScale, so `transform.localScale = 100` will set the x, y, and z scale to 100, and `transform.localScale.x = 100` will set the x scale to 100.