Scaling in unity - beginner

Hello guys! I have a problem in unity. As i am a beginner i hope there will be someone to help me with it.
My problem is scaling - i set my canvas to change according to resolution but it does not :frowning:
I attached two files - how it looks before and after resolution. I would need it to stay on place even if I change a resolution. I tried to play with panels, I tried to make a sprite instead of picture, and nothing works.
Please can anyone help me out? Thanks!


Not exactly sure what you mean by “i set my canvas to change according to resolution but it does not”, since it’s clearly doing that. Also, what do you mean by “sprite instead of picture”?

I would guess you have the RectTransform anchors set up incorrectly. Try checking this tutorial: