Hi evryone, noob of unity here,
For some reasons i had to scale 7 Times up all’ the models on my scene, but Now i have weird physics: items have a realy slow falling speed.
I’ve tried to modify gravity settings, mass and drag of the rigidbody but i’m failing hard, can you guys help me?
Try re-importing your models in the Inspector and scale them there instead so they are not scaled up in the inspector transform. Select the model then Inspector->Model->Select->Model->Scale Factor.
Best to always work close to real world co-ordinates although you should get similar looking results if the default gravity was set to: -68.67 (7 x -9.81. Gravity is 9.81 mtr second). Edit->Project Settings->Physics->Gravity->Y.