Scaling with round numbers in ProBuilder

I’m only starting to use ProBuilder, but one thing that I’ve encountered now twice is that I want to scale a part of an object or even an entire object. I can do this by selecting what I want to scale and then using the Unity’s in-scene-view tool to do that, and while that works, I haven’t figured out how to do it accurately, as it doesn’t seem to snap, and I don’t know of a way to set the scale explicitly to a given number, as snapping really seem to help with that either. So as a result I get un even figures like the x and z values here. Is there some way I can define those to be exactly 5?

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