SCENA RANDOM WITH C #

I feel my English but not much I would like to create a script in c # on scena or random load a game screen (except for some such as the menu obviously).

Try this:

using UnityEngine;
using System.Collections;

public class LoadRandomScene : MonoBehaviour {
    // Place the scenes you don't want to include first (such as your menu)
    public int skipScenes = 1;
    void LoadScene () {
        Application.LoadLevel(Random.Range(skipScenes, Application.levelCount));
    }
}
1 Like

Use random to select a number within a range that fits the number of game scenes you have. Have it called from your start screen when the player selects play & the number inserted into the application.load(i) line. E.g.

int scene=Random.Range(1,7);
Application.Load(scene);

(No PC handy, there may be an error above but it may help you)