I need to connect players with the same scene to the same server or allocate a new one if there is none.
Do I need to implement custom matchmaking for this? Any suggestions?
I’m new to this but will give it a shot: you could infer what kind of scene it should be from the queue name or some properties on the ticket. If using properties then you would need some kind of rule match.
When the server is allocated (in the OnAllocation callback), you can then set the scene and have players load into it when they join, along with whatever other necessary setup you have for the particular queue/mode.