Scene doesn't render anything anymore

Hi,
I have a problem with the scene view window doesn’t render anything anymore. It is set to textured and it does render gizmo’s and the grid. In the game window it renders everything fine. So I can still kind of see what is happening but this offcourse not really a workable solution. I run unity on a Mac. Anyone ever had this before? And what to do about it?

Graphics emulation is set to openGL ES 2.0.
Scene view is set to Textured and RGB

I really need the Scene view to work, it has worked in the past just fine.

Hi, i’m having the exact same problem as you (compared to what you described).
I made a video of it: http://www.youtube.com/watch?v=vdsemtfBjts

If you double-click the textured asset inside Hierarchy, you should be facing the asset inside scene and see it completly. If you move the camera, then it will probably behave as I show in the video.

just opened a different scene. In this scene some objects are rendered while others are not. What can this be?

Go to the upper right cornor of unity, where there is a dropdown menu called: “Layers”, i think you have clicked “Default” off.
So in other words - if some layers are off, objects in those layers are not rendered. That also explains why in some scenes your objects are rendered, and why in some scenes only certain objects are rendered.

Well hope you get as happy as me when you get it right :wink:

Default is already checked. We (me and my team) never changed that. It happens on every computers inside our team (5 computers).

that was it thank you!
I didn’t know it was possible to set layers to active/inactive, now it makes sense.

Lucyberad,

based on what i see on your video, it might be your near clipping plane is set to too much?

See here this is camera properties in unity: http://unity3d.com/support/documentation/Components/class-Camera.html
One of its properties is “Clipping Planes” - and “near” now decrease that number - this might help…?

The problem is that’s not the Game window. It’s Scene window. And I have absolutly no control on Scene camera.
I tried scale up and scale down my GameObjects but it behave the same. However, it renders fine on Game window.
It seems that the problem occurs when I am using Multi-Textured quad model.

very weird issue, reinstall? lolll

I have a similar problem. For some reason no materials will render anymore in scene view. The scene is set to ‘textured’ so I’m not sure what is going on. it all started after I started playing with some of the new mobile shaders.

Thans a lot! I had the same problem. The solution for me is to check “Default” in menu Layers.
It was made me crazy!