Hey everyone,
Anyone have any ideas on how to lovingly reproduce a controller that is similar to the Editor’s Scene Gizmo in the top right controller? It would be really useful in my game to flick between a number of views, without having to change the camera everytime. Any thoughts or similar controllers please let me know, cheers!
Bumping this to keep from making an identical thread.
Does anyone have a working Scene Gizmo style camera control? If not I’ll make my own and put the code up on the Wiki, but it would be great if someone already had one.
And on the note of creating one, I assume that the best way to go would be to create the gizmo as a series of meshes, and fix their position in the upper right corner relative to the camera and set their rotation to global 0,0,0 and listen for clicks on each one then position the camera accordingly?
Thanks!