M3rgi
December 3, 2024, 6:14pm
1
Hello i have a problem with baking lights. This is how it looks if there is only one directional light in the scene with mode set to baked.
The lightmaps look like this
If i set the light to be mixed there is no problem. Most objects are set to static and its a large scene but i dont understand why i see nothing. Thanks for the help
How intense is your most bright light source? You can try using the Stop NaNs
option to check if this is due to floating point errors.
Understand Not a Number (NAN) and Infinite (Inf) values | High Definition RP | 16.0.6
M3rgi
December 4, 2024, 9:28am
3
My Light has an intensity of 3.36. Im using URP if this is important. Stop NaNs changes the game view.
The scene vie looks the same if i deactivate the Toggle “fog, skybox and various other effect”
If i check Pixel Validation Mode in the Render Debugger it looks like this. But i don’ really know what to do about it.