Hey everyone, I’ve been developing a game for the past 8 months and recently scene loading to the main game level has been taking 3+ minutes to load. I’m assuming this is because of the number of prefabs and objects in my scene - but i’m unsure on how to approach this.
I’ve tried to load the scene asynchronously, and I’ve changed the compression of audio files in the scene. Options online that I’ve seen include making resource folders/asset packs, which would require me to edit a lot of scripts.