I recently upgraded a Unity project from 4.6 to 5.3.1f1. Not unexpectedly, there were some issues involved in doing so. I have cleared up all of the errors and my project works fine in editor, however when I try to build to an Android device (Nexus 7 and Samsung Galaxy s5) the Game scene will not load.
I have a Splash Screen scene that loads into a Main Menu scene which works fine. Whenever I try to go from the Main Menu to a Game scene, the game completely freezes while still on the Main Menu. I have tried waiting several minutes to make sure it wasn’t just taking forever to load. Tried out the profiling tool and it comes to a halt as soon as the Start button is pressed. I have disabled every game object in my scene individually and all at once and it still will not load.
I tried loading a new empty scene instead and that seems to work fine.
Really stuck on this and would appreciate any help!