scene loads properly when i load it manually but doesnt load properly when loading from other scene(using application,loadlevel ,also tried scenemanager).

facing issues like screen shuttering(in game screen),ui doesnt work and also cant see instantiated objects and there are no errors on console!

thank you for replying,i figured out that i have an runtime(Range is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead.) error,which is not an issue while running from scene but gives these screen shuttering ,disappearing of instantiated objects,etc., when loaded from other scene!hope this will help some one else facing similar issue.

Hi,

Which Unity version are you using. Unity 5.x+ has deprecated Application.LoadLevel may that also cause the issue, Unity 5.x+ have it’s own Scene Management System, you can use that. Please refer these links

  1. Unity SceneManager
  2. SceneManager.LoadScene