Hi.
A simple and useful utility for managing scenes.
Inspired by Kenney sceneWindow.cs
Here is a list of features of this utility:
Open, Close and Delete Scenes
Apply Bulk Actions (Delete or Open Scenes)
Apply General Actions (Save Modified or Open Scenes)
Create New Scene
Here is some screenshots:
Any feedback and/or ideas are welcome.
Links:
New Version submitted for Review, 1.1.2 :
Added Play Action
Added Remove from Build Action
Now when you hit play button and exit, Scene Manager will return you to the scene where you left of
Thanks.
1 Like
Hi can you check if this asset still works in 2022?
Hi, it should work fine, did you run into any problems with that?
I’m actually thinking of releasing a new update on this using Unity’s Scene overlays feature to have an overlay to switch between scenes more seamlessly.
hasanbayat:
Hi, it should work fine, did you run into any problems with that?
I’m actually thinking of releasing a new update on this using Unity’s Scene overlays feature to have an overlay to switch between scenes more seamlessly.
It actually works indeed, I had some unrelated errors.
As for scenes overlay I think a separate window as its now it probably still best for me. but if you can make it optionally than it can be nice to have
On improvement that I would love to see is being able to select scenes in the scene manager by just clicking on the name, It would allow me to shift select multiple and quickly.
the same way you select items in the light explorer, you can open the light explorer and check what I mean ( add some lights in the scene to see multiple in the list )
Lars-Steenhoff:
It actually works indeed, I had some unrelated errors.
As for scenes overlay I think a separate window as its now it probably still best for me. but if you can make it optionally than it can be nice to have
Yeah! They are optional by default, as you have to select which Overlays to be displayed on the Scene view.
From Unity docs: Display or hide an overlay
Lars-Steenhoff:
On improvement that I would love to see is being able to select scenes in the scene manager by just clicking on the name, It would allow me to shift select multiple and quickly.
the same way you select items in the light explorer, you can open the light explorer and check what I mean ( add some lights in the scene to see multiple in the list )
Oh, awesome ones, thank you for the suggestions, I am certainly adding those in a few days!
1 Like
Just submitted the new version on the asset store, 1.3.0:
Added Scene Manager Overlay to change scenes through the Scene View window
Added Context Menu items for tree items, right-click on any item to apply actions (supports bulk actions too)
Uses a TreeView instead of drawing scene items manually, so they can now be selected in batch (it also shows rows with alternating colors and columns)
Lars-Steenhoff:
On improvement that I would love to see is being able to select scenes in the scene manager by just clicking on the name, It would allow me to shift select multiple and quickly.
the same way you select items in the light explorer, you can open the light explorer and check what I mean ( add some lights in the scene to see multiple in the list )
Integrated the multi-selection using the treeview as requested.
You can download the new package as an attached file here.
9769764–1399842–SceneManagerUtility.unitypackage (6.71 KB)
1 Like
hasanbayat:
Just submitted the new version on the asset store, 1.3.0:
Added Scene Manager Overlay to change scenes through the Scene View window
Added Context Menu items for tree items, right-click on any item to apply actions (supports bulk actions too)
Uses a TreeView instead of drawing scene items manually, so they can now be selected in batch (it also shows rows with alternating colors and columns)
Integrated the multi-selection using the treeview as requested.
You can download the new package as an attached file here.
Hi Bayat, after I exit the game mode, it alway automatically switch to the last scene I opened. Can you help me?