Scene mesh view of converted entities

Changing the scene view to wireframe is handy for debugging.
I can’t get a wireframe for objects converted to entities in a sub scene.

Is that correct, or am I missing a trick?

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I got occasionally the same issue since about 3 years across all the Unity Editor, Entities, Graphics package version that came and went away. The lack of wireframe issue sometimes goes away and then comes back and I have no idea what causes this.

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Bump. I’m working on mesh generation in DOTS, using Entities Graphics 1.3.2, and haven’t the wireframe in my scene view for Entities Objects. It’s really difficult to debug…

Try the wireframe modes in the Window → Analysis → Rendering Debugger tool. Seems workable, at least in URP.

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Thank you, didn’t know that Entity Graphics must use a additional window to debug.