I only have one directional light lighting the scene (apart from ambient light).
When I bake it, the scene gets much darker, so in turn I have to pump up the intensity
of the main light so that everything looks overblown pre-bake. Am I doing this right?
No, I use gamma color space and forward rendering…
It’s a bit awkward because it’s hard to predict how the lighting will turn out after 30 mins of baking - I wanna know if you guys use a different workflow?