Hi,
on starting unity with my actual project, all scene objects are semi-transparent. See my attachment, please. Does somebody know about this “bug” ?
Thanks a lot for your help.
Hi,
on starting unity with my actual project, all scene objects are semi-transparent. See my attachment, please. Does somebody know about this “bug” ?
Thanks a lot for your help.
never seen that
But if everything would be semi transparent, I would suspect the wrong material to be used, a shader beeing used that the said hardware does not understand with a culprit fallback or enforced driver settings ( should always be set to “application controlled”)