Scene-Objects transparent at unity startup..

Hi,

on starting unity with my actual project, all scene objects are semi-transparent. See my attachment, please. Does somebody know about this “bug” ?
Thanks a lot for your help.

195633--7010--$shader_problem_933.jpg

never seen that
But if everything would be semi transparent, I would suspect the wrong material to be used, a shader beeing used that the said hardware does not understand with a culprit fallback or enforced driver settings ( should always be set to “application controlled”)