Hi,
I’m pretty new to working with Unity though I have been programming for a long time but there’s 1 aspect of the Unity editor that I can’t seem to figure out
Say I set-up my project to be for a specific device such as a phone, then the camera shows me the viewport. For arguments sake, say I then wanted to “box in” the middle of the screen by having walls all around the edge of the device, I have to create my assets add them to the scene then keep switching back and forth to the camera to ensure my positioning is correct.
Is there anyway I can always see the maincamera viewport without having to select it so that I can place my objects in relation to it? Or do I just need to brush up on my knowledge of the camera and scales to manually enter the positions based on the relevant math?
Thanks