Do I get a lag if I change my scene a lot?
I had him restart the scene every time the game was over. Is that okay?
@pshwdface That is no problem. That’s what a lot of people do including me. As far as I know there is absolutely no problem with it as long as it is a relatively simple scene. If anyone reads this and are wondering how it is achieved here is how i do:
using UnityEngine.SceneManagement;
if (Input.GetKeyDown(KeyCode.R))
{
Scene scene = SceneManager.GetActiveScene();
SceneManager.LoadScene(scene.name);
}