Scene Saving

Hey, so I was wondering, I am making a platformer type game, I want to have a load button on the side, and a save button. When you click the save button it will write maybe a little text file, that says maybe “2” then when you click the load button, it will load “2”.

This may be very hard, but I am attempting to get this working, and thought I could post this whilst I try my own things, and maybe, just maybe somebody will have the answer for me :slight_smile: thank you

The nice thing about unity is you are not restricted to relying on the engine for everything.

By getting a simple C# tutorial on writing to a text file and using a bit of magic (brain power wink) to create a GUI button for it; you should be good to go.

Here are some links to help you get started:

http://msdn.microsoft.com/en-us/library/system.io.filestream(v=vs.110).aspx
http://docs.unity3d.com/Documentation/ScriptReference/GUI.Button.html