I want to create an Scene Machine for to switch from MainMenu to level1, 2, 3, and when the player is dead, etc How can I do it ?
Thank you
I want to create an Scene Machine for to switch from MainMenu to level1, 2, 3, and when the player is dead, etc How can I do it ?
Thank you
enum SceneState { MainMenu, Level1, Level2, Level3 }