Scene switching problem

I’m using String to make an augmented reality game. The player selects how they want the object to be viewed then presses a button to go to the next scene, which is the camera and the object appears on the marker. But when the player selects to go back and edit the object and comes back to the camera view, nothing appears on the marker. String doesn’t even recognize the marker because the logo stays on the screen. Is there a reason this happens or is there a way I can fix it?

Run the application through XCode, and check out if the console says anything about the issue. If not, place your own debug statements along the code to see if variables are set correctly etc. Loading new scenes without additive and without DontDestroyOnload’s can be a bit troublesome some times, things get lost in the process. Could this be the problem?