Scene Understanding and Mesh Update

Does polyspatial support getting real world mesh update and scene understanding like ARKit?
If so, is there any example or documentation I can reference and look into?

We are asking the same thing here. I remember a screen shot of the xcode simulator environments with metrics. We’d like to see an example as well.

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Per the intro video, all such functionality is supported and provided through ARF, but not provided in the XCode simulator (against virtual rooms).

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