Hey all.
TLDR:
When the text size goes over 45 the text is still visible in the Scene View, but not in the Game View. Further more, if I add an underlay, it still looks as expected in the Scene View, but not in the Game view.
Please see the attached images for reference:
I have tried fiddling with as many little bits as I can, but nothing seems to rectify this. Is there something I’m missing?
Here’s some caps of the TextMeshProUGUI component:
I have tried searching for this on Google, but could not find anything on this issue. I must admit that I’m not overly familiar with TextMeshPro, but I can’t figure this one out. If there’s anyone who knows what’s happening I greatly appreciate any pointers.
Many thanks all.
Mike