Scene view camera doesn't follow GameObject

In previous versions, when I fourth clicked a GameObject on the Scene view, the camera automatically followed the selected object, that was very useful for debugging. In 2018.3.0b2 I just can’t get the same behavior, is that a bug?, or is the feature accesible by different means in this new version?

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From the release notes:

“Removed undocumented behavior where pressing the F key twice in rapid succession would execute Edit->Lock View to Selected instead of simply Edit->Frame Selected. Use the hotkey bound to the latter menu item instead when that behavior is desired.”

You need to press Shift+F to lock view to selected.

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Thank you, however it was cool you could do it with the mouse too.

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