Scene View Grid Not Showing Despite Being Enabled

Hello Unity community,

I’m encountering a persistent issue with the grid in my Scene view. Despite having the grid enabled, it’s not visible at all. Here’s what I’ve tried so far:

  1. Checked that the grid is enabled in the Scene view settings.
  2. Uninstalled and reinstalled Unity multiple times.
  3. Tried different Unity versions:
    • Unity 6
    • Unity 2022 LTS
    • Unity 2021 LTS

The problem persists across all installations and versions. Upon opening Unity, the grid is still absent from the Scene view.

I’m not sure if this is an issue with my computer or something else. Has anyone experienced a similar problem or have any suggestions on how to resolve this?
Any help or insights would be greatly appreciated. Thank you in advance!


did you looked at the drop down menu that shows up when clicking on the arrow, in your image the last blue icon that looks like a sphere? don’t click on sphere, click on the arrow and see if the grid is enabled there.

edit: actually the grid option in that menu does nothing for me. the grid remains visible regardless if the option is checked or not checked

I’ve already checked there. I’ve also read about other people who tried zooming in and out, which didn’t work. Zooming out and pressing F didn’t work either. Closing the Scene view and reopening it in General didn’t help. I’ve also reset the layouts, but the grid still doesn’t appear. At this point, I’m not sure what else to try.

Have you tried perhaps a driver update for your GPU?

If it’s happening across multiple versions it could be a hardware thing.

If you mean this:
image

That would toggling the grid component: Unity - Manual: Grid component reference

I’ve just updated my GPU driver, but the issue persists. It’s really strange. I’m not sure where this bug could be coming from.
Do you have any other ideas about what might be causing this issue or how to troubleshoot it further? It’s quite puzzling that this problem is occurring across multiple Unity versions.

When you tried different versions, were you trying on the same project?

maybe a silly suggestion, as you probably already tried, but did you try “MoveTo: Origin” in the grid menu settings? If you accidentally moved it to your handle at some point, it might be far enough to be invisible
Image from Gyazo

Yes, I’ve already tried the “Move To: Origin” option in the grid menu settings, but unfortunately, it didn’t solve the issue.

Are your scene camera clipping planes set to a small number?

What about this:

When you tried different versions, were you trying on the same project?

I say it so maybe you could discard it being some weird obscure setting. Maybe deleting “ProjectSettings” and “UserSettings” so you can at least discard that is something like that. Also Library (though i believe that should’ve been covered by upgrading/downgrading)

I’ve just installed Unity on a colleague’s machine (we have the same machine, same specs, identical hardware), and they don’t have this problem. The grids appeared normally for them. At this point, I’m at a loss.

I now know for sure that the issue is on my end, but I can’t pinpoint the cause. Any ideas what could be causing this difference, given that our hardware setups are identical?

Also, how can I completely remove Unity with all possible saved settings? Despite uninstalling Unity Hub and the Editor, when I launch Unity again, I still find my layouts. I want to remove everything without leaving any trace, as if it were a new machine installation.

Per project:

  • First you can try deleting “UserSettings” and “ProjectSettings” folders inside your Project folder (in the project, NOT inside Assets, but next to Assets). Also back them up before, as those might break something on your project. If it works you can later go setting per setting to see what’s the culprit

  • If it doesn`t work, then you can try deleting the “Library” folder (in your project)

I still find my layouts. I want to remove everything without leaving any trace, as if it were a new machine installation.

You have “general/default” preferences in %APPDATA%\Unity\Editor-5.x\Preferences. I’d be careful though, i would only touch some of the “Layouts” and not all. Also i don’t personally know when/how/if this gets regenerated at some point. So back it up (but sure a new install will populate them)

Sorry guys, I’m giving up. I’m tired of investigating this issue.

At this point, I was wondering if you know of any plugin, preferably free, that allows me to have a grid to better orient myself in the scene?

Thanks for all your help so far.

if you move the opacity slider what happens?

If anyone runs into the same issue, this is what worked for me. I deleted 2 EditorPrefs keys “Scene/Grid” and “Scene/Grid Component” and that did the trick. You’ll find them with a “h_[some-number]”. You can find these keys on your local EditorPrefs storage which depends on the OS you’re using. You can check it here Unity - Scripting API: EditorPrefs

Hope it helps someone :slight_smile:

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I am not sure if this will help anyone else, but I had the same problem and I tried a few of the other suggestions including the registry edit and such, I even tried newer and older versions of Unity, with no luck.

What worked for me was actually just resetting my “window > layout > default” and then it worked. I don’t know if this was because I did delete my suggested registry keys made by Elsante.

But now my Unity 6 is looking correct and my custom layouts are working again too.

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