Scene View - How can I select a model and replace it with a different one?

I tried searching for this but didn’t find a thread on this specific topic. If one exists, please direct me to it.

In the Unity Scene View, I’d like to select a model asset named “greybox_house.dae” and then replace that with a brand new model, say a final version called “Village_House.dae”. How can I do that?

Is there a way to repeat this action so that many copies of the “greybox_house.dae” will all be replaced with “Village_House.dae”?

Thanks!

I’d have to check to be sure, but I think you can change what mesh is assigned in the inspector for the MeshFilter component.

As for replacing the assigned mesh for many objects, that could most likely be done using an editor script.