Hello,
so when I move my “camera” in scene view, the sky turns black. I have a Directional Light in the scene that I use as a sun (don’t know if there’s any alternative), and when I move my scene “camera”, it doesn’t change the rotation of the light. I don’t know if I changed something in the settings. It’s the Scriptable HDR pipeline. It doesn’t appear in the game, but it’s really distracting when doing stuff in scene view.
Help appreciated, thanks.
EDIT 1 : Unity version : 2018.3.1f1, Packages I have are TextMesh Pro, ProBuilder and Standart Assets
Also I wanted to download Forest with Octanerender, but it didn’t finish downloading, because I quit Unity before it could fully download, I don’t think this is the problem, but it started showing after it. Also I tried to search for files that would be part of Octanerender, but there’s no trace of any.
EDIT 2 : Ok, so I played around with settings and it seems that it has to do something with volume settings, though when I disable the Procedural sky and Exponential Fog, it’s still there.